Version 3.02F      25th July 1999
-------------      --------------
 o  Speed fixed for 5mx *again*... it was still too fast...
    Should stick to 15fps now.

Version 3.01F      22nd July 1999
-------------      --------------
 o  Updated to run at an acceptable speed on the S5mx
 o  A few minor level changes

Version 3.00F      6th November 1998
-------------      -----------------
 o  We now have a Siena, 3a/c/mx and Series 5 versions!
 o  Released as a Palmscape application (http://www.palmscape.com).
 o  Junked upgradable file structure, as it caused more problems than it
    solved, espcially with all the new features.
 o  Added Jumpy! Plus, featuring:
	- 36 more levels
	- new graphics
	- animated levels
	- sticky blocks
	- vertically moving creatures
	- toggle switches
	- push switches
	- switchable walls
	- switchable floors
	- conveyor belts
	- springs (I like these.  They're fun. :))
	- crumbling floors
	- ladders
 o  Rewrote a little more of the engine in C for speed.
 o  Many more minor changes and additions.

Siena version 2.01F     12th January 1998
-------------------     -----------------
 o  Remapped the scancodes from the 3a to the Siena, so the keys work
    as described.

Siena version 2.00F     6th January 1998
-------------------     ----------------
 o  Ported the game to the Psion Siena.
	- Dialogs reformatted
	- Screen size altered
	- Help text reformatted
	- Title screen altered
	- Status display altered.  Tried using a "floating" display, but it
	  looked horrible. :-)
	- Digital sound removed
	- Infoprint messages shortened
	- Map screen altered
    Still runs at up to 12fps, at least on my 3a.

Version 2.00F           5th January 1998
-------------           -----------------
 o  Rewrote part of the game engine in C, resulting in much faster gameplay.
    Now runs at up to 12fps, making it extremely playable.
 o  Added optional digital sound effects.
 o  Game screen does not "wrap round" - ie. you can't see one side of the
    level when you're at the other.
 o  Fixed bug that occurred when the ini file was corrupted, and added some
    robustness to the writing of the high score table and ini file.
 o  Rewrote some of the help screens and part of the manual.
 o  Changed score table menus and added "Reset scores" and a
    "Return to title" options.
 o  The game now pauses properly when you switch to another task.
 o  Shifted functions between JumpyX.OPA and Classic.OPO so add-on packs
    are more effective.  Means that future add-ons won't work with 1.00
    versions, but the user will be warned about this.  Old reg codes still
    work.

Version 1.00F           28th December 1997
-------------           ------------------
 o  Changed font on level loading screen, so that the screen code is
    more readable.

Version 1.00A           10th December 1997
-------------           ------------------
 o  Initial 3a/c release as Jumpy! Classic

Version 2.01            Sometime early 1993
------------            -------------------
 o  Fixed a few minor bugs and changed the file structure.
 o  This version was released commercially on Psion's own Games Pack 2.
    I don't actually own a copy of this, and I can't remember the date.
 o  This is where the version numbering goes a little... artistic. :)
 
Version 1.0             8th September 1992
-----------             ------------------
 o  First ever shareware release for the Series 3.  Wowed the public
    everywhere. :-)  I have been told that this was reviewed in an issue
    of Micro Computer Mart - did anyone see this?
